Client: Hamza sarraj

Product : Taghreebeh 2.0: Art Team

  • The project involves working as a 2D artist in a team of artists, developers, and animators to create 2D elements for a video game project. The assets and elements created would have been exported in the required format for use in a Unity 2D plat-former game. The main focus of the project was on creating quality 2D art, including lighting, environments, and parallax. The timeline for the project was tight, and availability was crucial.

  • Completing that project demonstrated my ability to work collaboratively with a team of artists, developers, and animators to deliver high-quality 2D art assets within a tight timeline. I was able to showcase my expertise in lighting, environments, and parallax, which are key skills required for 2D game development. Moreover, the experience I gained from working on that project demonstrated my ability to adapt to a fast-paced and dynamic environment, which is a valuable skill in the game development industry. The successful delivery of that project served as an excellent addition to my portfolio, showcasing my abilities and experience as a 2D artist.